The Dwarf High King has instructed his son Kassarlun and his Wizard Grimlough to travel in secret to the far North of the Forest of Dimm. Their mission is to try and discover what (or who) has been stirring up the Goblins and Wildmen, leading to more frequent attacks on the Dwarves.
I'm still working on a set of Skirmish/Tabletop RPG rules based on Swords, Sorcery & Squares, and the following game is part of the development process. |
The Dwarves need to get across the board to move onto the next stage
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Attacked by wolves |
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The wolves are driven off temporarily |
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The wolves block the Dwarves path |
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The Wizard climbs a tree and hurls down fireballs |
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Eventually the fireballs succeed in killing a wolf |
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The remaining wolf is chased off |
The Dwarves must now rest while the Wizard attends to their wounds, before continuing their journey North.